Tag: race

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  • Main Page

    The campaign takes place in a fantasy world still suffering the aftermath of the terrible technomantic weaponry unleashed at the battle of Kenazdakar. The characters will journey through the wilderness and wastelands separating the few surviving cities, …

  • Heartland Peasants

    h1. Heartland Peasant However important a part of humanity the [[Heartlanders]] consider themselves to be, they do not extend this sentiment to the Peasantry. Peasants are considered rowdy, stupid folk, good only for working in the fields or toiling …

  • Northwood Men

    h1. Northwoods Man In the cold forests of the north, dwells a kindred of men fierce and proud, who suffer no insult, and surrender to nothing, be it man, beast or nature. The northern tribes are fiercely independent, and perfectly suited to their hard …

  • Flatland Nomads

    h1. Flatlands Nomad Between the Northwoods and the mountains of the south and west, lies the huge expanse of the Flatlands. Broken only occasionally by mountain peaks or forest canopies, the Flatlands are a huge open plain, where the wolf, the horse …

  • Dwarves

    h1. Dwarves Once the rulers of the continent, the Dwarves are now a broken people, with only two of their once great cities remaining. They now live as scavengers in the ruins of their dimly remembered glory, desperately seeking that which was lost. …

  • Ratfolk

    h1. Ratfolk The Ratfolk are - unsurprisingly - a rat-like people who dwell in the south-west of the Flatlands, living as scavengers and foragers. They are well known as merchants, though honestly, most Ratfolk value interesting objects more than money, …

  • Dromites

    h1. Dromites Dromites are a race of small insectoids, who make their homes in the [[Fissure Land]], a desert which lies to the west of the [[Flatlands]]. Their society survived Kenazdakar better than most, and is a complex hierarchy of different castes …

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